This post is coming a bit late, but it continues to describe my time in the UK for the conference this past September!
The conference began full swing the following day. I was slightly distracted thinking about my own presentation that I would be giving later that afternoon. One interesting session that I went to was called “World Game”. I knew it would interest me because I was inspired in my thesis research by the work of architect and theorist Buckminster Fuller who came up with the concept of the World Game. Fuller proposed the idea of a game that could simulate events in real time and therefore drive political decision-making and bring about global action. The World Game session at the conference was lead by Anthony Hodgson who is the founder of Decision Integrity, a company that facilitates complex decision-making by applying strategies of holistic thinking, system mapping, and participatory group activities. His game is inspired by tribal “wisdom councils” where elders responsible for specific aspects of a community meet with the chief and he listens to them one by one. The attendees for the session were divided into twelve different world issues such as governance, health, and habitat (I represented trade), and we were provided with assigned “indicators” giving key information for each. We were then placed into groups of four and played out several scenarios for which we had to identify the problems for each issue and come up with creative solutions that benefited all four issues. It was an interesting way to incite creative problem solving and discussion. Here is a similar version of the game that was applied to the city of Glascow. Because there were many people at this session who were interested in system mapping, I discovered that there is a program called Powersim that maps/diagrams complex, non-linear decision paths so that companies can understand the ramifications/big picture before proceeding with a project. The program reminds me of Grasshopper (algorithmic modeling for Rhinosceros) except that is is for general decision paths and equations instead of equations that manipulate digital 3D geometries. It’s the same general idea that you can simulate the path before actually going ahead and “baking” the best recipe. Mapping will definitely begin to use more complex simulation models as we use it to monitor resources and make future proposals/predictions for our growing cities.
I had my presentation later that afternoon and it went very well! The panel was called GIS and the Anthropocene, Educational Perspectives. Our presentation was called “BeniAtlas: A platform for learning about the city” and it outlined the methodologies that IRI is using in the development of their mapping program, and introduced the Sharing the Land project that has developed from the initial research. Othy and Archip were able to listen in over Skype. After the presentation there was a reception and I talked for a while with the other people from our panel and received really great feedback. I had to leave early though to meet Alice who would be my couch surfing host for the next three nights. She and her boyfriend and another friend picked me up from the Imperial Pub near the university. At her apartment we had home-made ramen and watched Tales from Earthsea, a Studio Ghibli film. I slept on the couch in Alice’s living room and had the company of her three cats!
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